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Devlog

  • Re-build Scenes
    May 26, 2025 by bleiph#scene manager, #performance, #lighting, #game logic
    The game would break on PC's - main scene was too heavy to load. broke down the game from 4 scenes to 7 re-mapped game logic trigger areas added minor lighting changes adjusted numeric result interval... Continue reading
  • Bug fixes
    May 25, 2025 by bleiph#control, #lighting, #performace
    all lights set to Baked, culling to Default crosshair UI added additional lighting wherever dark removed video clips, replaces with shaders w/ textures mouse sensitivity 20%... Continue reading
  • Further optimized version
    May 25, 2025 by bleiph#performace, #control, #lighting
    The first version of the game either wouldn't load or would freeze on various computers. Now: The embedded videos are temporarily not working - testing how the game works without them. Compressed all... Continue reading
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Updated 5 days ago